
Diamonica Norya
University of Caille Gallente Federation
74
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Posted - 2012.10.30 09:36:00 -
[1] - Quote
If the aim of this project is to make NPC's smarter while trying to avoid the complexity of re-creating the threat generation / aggro management model, then I think the project would have already failed because the two simply contradicts each other and in essence nothing would have changed positively about the actualy intelligence of the NPCs.
I think just to be fair to all Eve players who PVE so that the drone boat lovers don't feel that they are the ones who's been targeted with a nerf bat. You just need to implement one change along with this AI thing so it justifies a game-wide game-changing logical-revolutionary total-realism idea
Let all modules even if not overloading take random amount of "Heat" damage and degrade for any of the following criteria met:
- taking excessive armor damage (passive modules gets affected by this)
- activate the specific module for certain time past a pre-defined threshold (affects active modules)
This will create interesting scenarios where you can imagine all your realisms come true and have better immersion, to think that suddenly if you don't prepare repair pastes onboard and watch your modules such as shield extenders, CPU/powergrid/cap modules randomly went offline and suddenly lose your cap stable uber tank/dps ship's intended fit.... it will also attempt to balance out the upkeep for ships and encourage economy, you fix all afk issues and all perma cloakers will also have to watch out.
the downside of it is of course, realism means this can be more work for the weak hearted and less fun for the unimaginative, but hey, Eve is a simulator, not a interweb space ship game, it's all about serious business right!?
so CCP should seriously considering giving me a free lifetime subscription offer for this wonderful yet easily implemented idea which will revolutionize (err....thought games 15 years ago already use this idea) New Eden, this is probably too easy to implement and if my suggestion is taken, it'd still be in-time for Retribution's deployment.
:P |